Do a magic trick where your predict a chosen card, introducing both search algorithms and computational thinking.
Challenge the audience to work out how the trick is done, teach them to do the trick and use it to explain computational thinking.
- computational thinking
- logical reasoning
- computational modelling
This session comes with linked activity sheets and ‘story’ write-ups that you can download:
This activity can be used alone but also naturally combines with the Punch Card Searching Activity.