The Brain-in-a-bag Activity

Explore how the human brain works by creating a computational model of neurones out of students that plays Snap.

After explaining how neurones in the brain work, create an artificial version that is programmed to play Red-black Snap. Then test it against other artificial brains. This activity explores how computational modelling (a key part of computational thinking) can be used to help understand biological systems – here neurones. We see how the way our brains work has also been the inspiration for a new way to program computers and so give them intelligent abilities.

Learn about:

  • Computational thinking (in an interdisciplinary context)
  • Computational modelling
  • Neurones

Interdisciplinary Links

  • Biology: This activity gives a fun way to teach about neurones on the KS3 and KS4 Biology syllabuses.

Resources
This session comes with linked activity sheets and ‘story’ write-ups that you can download:

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