10. Turtle Graphics: from Visual to Textual Programming

 

Above: Mitch Resnick’s TED talk “Let’s teach kids to code”

How to transition from visual languages (e.g. Scratch) to text based languages (e.g. Python)?

A hands on workshop exploring the use of turtle graphics for making the transition from visual programming (using Scratch) to textual programming (using Python).

  • Comparing programs in Scratch and Python
  • Setting problems that can be solved in both visual and textual languages

Computers are provided but delegates may bring a laptop if they wish (with MIT Scratch 2 and Python 3 installed). Some knowledge of basic programming assumed.

Course Materials

Practical Sheet
Transition from Scratch to Python using to Turtle Graphics
Session Slides
Slides PDF
Slides Powerpoint
Session Files
Program Folder

For more information, please see the workshops page on our website or contact Jo Brodie (j.brodie@qmul.ac.uk).

Background Required
This workshops is aimed at those who are currently (or who are about to begin) teaching the Computing curricula from KS3 to KS5 (though the information in the workshops has been used with younger children). The workshops are not suitable for school pupils though as the events are about how to introduce computing concepts into the classroom. Contact Jo Brodie (j.brodie@qmul.ac.uk) for further information.

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