The Sodarace Evolution Activity

The class engineer a creature to try and win a race and then let evolution loose.

This introduces the use of computational modelling showing how it can be used to help test and understand scientific theories – in this case evolution by natural selection.

Learn about:

  • computational modelling
  • evolution
  • computational thinking
  • abstraction
  • generalisation
  • genetic algorithms

Resources
This session comes with linked activity sheets and ‘story’ write-ups that you can download:

 

Constructor

  • Video: Sodarace Amoeba Race Video [MOV]

Back to activities

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